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CHB
2010
130views more  CHB 2010»
13 years 2 months ago
Building an interaction design pattern language: A case study
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Stefan L. Pauwels, Christian Hübscher, Javier...
OOPSLA
2004
Springer
14 years 1 months ago
A framework for detecting, assessing and visualizing performance antipatterns in component based systems
Component-based enterprise systems often suffer from performance issues as a result of poor system design. In this paper, we propose a framework to automatically detect, assess an...
Trevor Parsons
EDOC
2004
IEEE
13 years 11 months ago
Write Once, Deploy N: A Performance Oriented MDA Case Study
To focus the comparison of languages for model checking and transformation on criteria that matter in practical development, there is an urgent need for more, and more realistic, ...
Pieter Van Gorp, Dirk Janssens, Tracy Gardner
TSMC
2002
114views more  TSMC 2002»
13 years 7 months ago
Exploiting design information to derive object distribution models
Object-orientation and distributed systems are quickly becoming norms for new system development, generating renewed interest in distribution schemes traditionally directed at rela...
Sandeep Purao, Hemant K. Jain, Derek L. Nazareth
ICSR
2009
Springer
13 years 5 months ago
Reusing Patterns through Design Refinement
Abstract. Refinement concepts, such as procedural and data refinement, are among the most important ideas of software engineering. In this paper, we investigate the idea of design ...
Jason O. Hallstrom, Neelam Soundarajan