We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
This paper focuses on hallucinating a facial shape from a low-resolution 3D facial shape. Firstly, we give a constrained conformal embedding of 3D shape in R2 , which establishes ...
—We prove a new necessary and sufficient condition for 2D three-finger equilibrium grasps and implement a geometrical algorithm for computing force-closure grasps of polygonal ob...
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
The management of big databases of threedimensional models (used in CAD applications, visualization, games, etc.) is a very important domain. The ability to characterize and easil...