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CGF
2007
113views more  CGF 2007»
13 years 8 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
CG
1998
Springer
13 years 8 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
PAMI
2008
179views more  PAMI 2008»
13 years 8 months ago
Modeling, Clustering, and Segmenting Video with Mixtures of Dynamic Textures
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...
Antoni B. Chan, Nuno Vasconcelos

Tutorial
2031views
15 years 3 months ago
Gradient Domain Manipulation Techniques in Vision and Graphics
The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Amit Agrawal and Ramesh Raskar
ICASSP
2009
IEEE
14 years 3 months ago
Dynamic texture models of music
In this paper, we consider representing a musical signal as a dynamic texture, a model for both the timbral and rhythmical qualities of sound. We apply the new representation to t...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...