Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
Telepointers are a real-time groupware interface feature to indicate where other users are pointing. None of existing telepointer techniques, however, is capable of tracking the r...
Many dynamic programming language features, such as implicit declaration, reflection, and code generation, make it difficult to verify the existence of identifiers through standar...
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...