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ECCV
2006
Springer
14 years 10 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
GRAPHICSINTERFACE
2008
13 years 10 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
CVPR
2010
IEEE
14 years 4 months ago
Clustering Dynamic Textures with the Hierarchical EM Algorithm
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
Antoni Chan, Emanuele Coviello, Gert Lanckriet
ACIVS
2009
Springer
14 years 3 months ago
Dynamic Texture Extraction and Video Denoising
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
Mathieu Lugiez, Michel Ménard, Abdallah El-...
ICB
2009
Springer
197views Biometrics» more  ICB 2009»
13 years 6 months ago
Dynamic Texture Based Gait Recognition
Abstract. We present a novel approach for human gait recognition that inherently combines appearance and motion. Dynamic texture descriptors, Local Binary Patterns from Three Ortho...
Vili Kellokumpu, Guoying Zhao, Stan Z. Li, Matti P...