Sketching interface, as a user-friendly means for expression and communication, is not only an important medium for inputting 3D objects, but also a significant step of visualizing...
There has been much work concentrated on creating accurate shot boundary detection algorithms in recent years. However a truly accurate method of cut detection still eludes researc...
Anthony Whitehead, Prosenjit Bose, Robert Lagani&e...
Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for ...
—This paper proposes a keyframe-based video object editing scheme for automatic object shape deformation. Except for object segmentation, several technologies are developed in th...
Yanlin Weng, Weiwei Xu, Shichao Hu, Jun Zhang, Bai...
The problem of identifying mislabeled training examples has been examined in several studies, with a variety of approaches developed for editing the training data to obtain better...