Both teaching and learning multithreaded ing are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical s...
Giovanni Malnati, Caterina Maria Cuva, Claudia Bar...
The paper proposes an approach to EUD focusing on communities: on the one hand, users are considered as a community of cooperating actors; on the other hand, applications and devi...
Doing agile development in a relatively inelastic environment, where policies and procedures are virtually unchangeable, creates an impedance mismatch between the agile team and i...
The migration from 3rd generation mobile communication networks to 4th generation, purely IP-based networks leads to new chances, but also great risks for the traditional mobile n...
This paper describes the development of a system for teaching C/C++ using a LegoTM NXT in a CSI college course on introductory programming. The programming of the NXT robot has be...
Amy Delman, Adiba Ishak, Lawrence Goetz, Mikhail K...