We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
To date, higher educational organizations are placed in a very high competitive environment. To remain competitive, one approach is to tackle the student and administration challen...
Over the past century alone, millions of hours of audiovisual data have been collected with great potential for e.g., new creative productions, research and educational purposes. ...
Although there has been significant research into gender regarding educational and workplace practices, there has been little investigation of gender differences pertaining to pro...
Margaret M. Burnett, Scott D. Fleming, Shamsi Iqba...
Student engagement is a pervasive and persistent goal for educators. In previous work we have reported that activities like public real-time commenting on videos can enhance studen...
Honglu Du, Hao Jiang, Mary Beth Rosson, John M. Ca...