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ACMACE
2009
ACM
15 years 5 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
164
Voted
ASIAMS
2009
IEEE
15 years 5 months ago
Uncovering Hidden Information Within University's Student Enrollment Data Using Data Mining
To date, higher educational organizations are placed in a very high competitive environment. To remain competitive, one approach is to tackle the student and administration challen...
Fadzilah Siraj, Mansour Ali Abdoulha
123
Voted
BCSHCI
2008
15 years 5 months ago
Disclosing spoken culture: user interfaces for access to spoken word archives
Over the past century alone, millions of hours of audiovisual data have been collected with great potential for e.g., new creative productions, research and educational purposes. ...
Willemijn Heeren, Franciska de Jong
ESEM
2010
ACM
15 years 5 months ago
Gender differences and programming environments: across programming populations
Although there has been significant research into gender regarding educational and workplace practices, there has been little investigation of gender differences pertaining to pro...
Margaret M. Burnett, Scott D. Fleming, Shamsi Iqba...
ICALT
2010
IEEE
15 years 5 months ago
Increasing Students In-Class Engagement through Public Commenting: An Exploratory Study
Student engagement is a pervasive and persistent goal for educators. In previous work we have reported that activities like public real-time commenting on videos can enhance studen...
Honglu Du, Hao Jiang, Mary Beth Rosson, John M. Ca...
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