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» Effect of Malicious Synchronization
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NETGAMES
2004
ACM
14 years 3 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
TON
2008
74views more  TON 2008»
13 years 9 months ago
Race conditions in coexisting overlay networks
By allowing end hosts to make independent routing decisions at the application level, different overlay networks may unintentionally interfere with each other. This paper describes...
Ram Keralapura, Chen-Nee Chuah, Nina Taft, Gianluc...
AINA
2008
IEEE
14 years 4 months ago
ETSP: An Energy-Efficient Time Synchronization Protocol for Wireless Sensor Networks
Wireless Sensor Networks (WSN) have specific constraints and stringent requirements in contrast to traditional wired and wireless computer networks. Among these specific requireme...
Khurram Shahzad, Arshad Ali, N. D. Gohar
ISCA
2002
IEEE
105views Hardware» more  ISCA 2002»
14 years 2 months ago
Power and Performance Evaluation of Globally Asynchronous Locally Synchronous Processors
Due to shrinking technologies and increasing design sizes, it is becoming more difficult and expensive to distribute a global clock signal with low skew throughout a processor di...
Anoop Iyer, Diana Marculescu
CHI
2009
ACM
14 years 10 months ago
Synchronized communication and coordinated views: qualitative data discovery for team game user studies
We present a tool for qualitative data discovery that aids researchers in analyzing synchronized log data with audio collected from multiple computers. The tool was originally dev...
William A. Hamilton, Zachary O. Toups, Andruid Ker...