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JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 8 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 7 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
CLEIEJ
2010
13 years 5 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
UML
1999
Springer
14 years 5 days ago
Mixing Visual and Textual Constraint Languages
The Object Constraint Language (OCL) is a precise language for notating behavioural constraints on UML models. Constraint diagrams have been proposed as a means of notating similar...
Stuart Kent, John Howse
PDPTA
2000
13 years 9 months ago
On Using the UML to Describe the MASC Model of Parallel Computation
- A Unified Modeling Language (UML) description of the MASC model of parallel computation is presented. This UML description identifies MASC objects and specifies various object an...
Michael Scherger, Johnnie Potter, Jerry W. Baker