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VR
2008
IEEE
155views Virtual Reality» more  VR 2008»
14 years 2 months ago
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
As the use of virtual and augmented reality applications becomes more common, the need to fully understand how observers perceive spatial relationships grows more critical. One of...
Adam Jones, J. Edward Swan II, Gurjot Singh, Eric ...
GECCO
2006
Springer
202views Optimization» more  GECCO 2006»
13 years 11 months ago
Evolving hash functions by means of genetic programming
The design of hash functions by means of evolutionary computation is a relatively new and unexplored problem. In this work, we use Genetic Programming (GP) to evolve robust and fa...
César Estébanez, Julio César ...
MOBIQUITOUS
2007
IEEE
14 years 2 months ago
Design and Evaluation of a Hybrid Physical Space Service for Pervasive Computing Applications
Abstract— In this paper we present the design and implementation of a space service that gives pervasive computing applications both a hierarchical and coordinate-based view of p...
Nancy Miller, Peter Steenkiste
EJIS
2008
47views more  EJIS 2008»
13 years 8 months ago
The effect of flaming on computer-mediated negotiations
There is an increasing use of computer media for negotiations. However, the use of computer-mediated channels increases the hostile expressions of emotion, termed flaming. Althoug...
Norman A. Johnson, Randolph B. Cooper, Wynne W. Ch...
CHI
2005
ACM
14 years 8 months ago
Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system
In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a m...
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson