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EDUTAINMENT
2006
Springer
14 years 15 days ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
CCGRID
2001
IEEE
14 years 15 days ago
xBSP: An Efficient BSP Implementation for clan
Virtual Interface Architecture(VIA) is a light-weight protocol for protected user-level zero-copy communication. In spite of high performance of VIA, the previous MPI implementati...
Yang-Suk Kee, Soonhoi Ha
FAST
2008
13 years 11 months ago
Measurement and Analysis of TCP Throughput Collapse in Cluster-based Storage Systems
Cluster-based and iSCSI-based storage systems rely on standard TCP/IP-over-Ethernet for client access to data. Unfortunately, when data is striped over multiple networked storage ...
Amar Phanishayee, Elie Krevat, Vijay Vasudevan, Da...
USENIX
2007
13 years 11 months ago
Supporting Practical Content-Addressable Caching with CZIP Compression
Content-based naming (CBN) enables content sharing across similar files by breaking files into positionindependent chunks and naming these chunks using hashes of their contents....
KyoungSoo Park, Sunghwan Ihm, Mic Bowman, Vivek S....
AICCSA
2008
IEEE
291views Hardware» more  AICCSA 2008»
13 years 11 months ago
A dynamic weighted data replication strategy in data grids
Data grids deal with a huge amount of data regularly. It is a fundamental challenge to ensure efficient accesses to such widely distributed data sets. Creating replicas to a suita...
Ruay-Shiung Chang, Hui-Ping Chang, Yun-Ting Wang