As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
We build an analytical model for an application utilizing master-slave paradigm. In the model, only three architecture parameters are used: latency, bandwidth and flop rate. Instea...
With the evolving availability of wireless communication servicesand of affordable mobile devices such as notebooks or Personal Digital Assistants, mobile computing is becoming wid...
The growing influence of wire delay in cache design has meant that access latencies to last-level cache banks are no longer constant. Non-Uniform Cache Architectures (NUCAs) have ...
Large-scale distributed denial of service (DoS) attacks are an unfortunate everyday reality on the Internet. They are simple to execute and with the growing prevalence and size of...
Colin Dixon, Thomas E. Anderson, Arvind Krishnamur...