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GRAPHICSINTERFACE
2007
13 years 8 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
HICSS
2010
IEEE
208views Biometrics» more  HICSS 2010»
14 years 1 months ago
Using Personality Factors to Predict Interface Learning Performance
This current study explored the impact of individual differences in personality factors on interface interaction and learning performance in both an interactive visualization and ...
Tera Marie Green, Dong Hyun Jeong, Brian Fisher
CHI
2004
ACM
14 years 7 months ago
Interactive Comprehensible Data Mining
This paper discusses a novel data mining system devised and developed at Birmingham, which attempts to provide a more effective data mining system. It ties in with the workshop go...
Andy Pryke, Russell Beale
ACMACE
2005
ACM
13 years 9 months ago
Interactive and enjoyable interface in museum
Exhibitions at a scientific museum are usually difficult for ordinary school pupils. To improve the issues of current explanation systems, we use Personal Data Assistant (PDA) dev...
Fusako Kusunoki, Takako Yamaguti, Takuichi Nishimu...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...