Eliciting user-task models is a thorny problem in modelbased user interface design, and communicating domainspecific knowledge from an expert to a knowledge engineer is a continui...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
We define CWS, a non-preemptive scheduling policy for workloads with correlated job sizes. CWS tackles the scheduling problem by inferring the expected sizes of upcoming jobs bas...
As massive document repositories and knowledge management systems continue to expand, in proprietary environments as well as on the Web, the need for duplicate detection becomes i...