Sciweavers

84 search results - page 5 / 17
» Effects of Variation in System Responsiveness on User Perfor...
Sort
View
ACMACE
2006
ACM
14 years 1 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
WETICE
2009
IEEE
14 years 2 months ago
PerfCloud: GRID Services for Performance-Oriented Development of Cloud Computing Applications
—Cloud Computing, born in the e-business context, and GRID computing, originated in the e-science context, are two different but similar paradigms for managing large sets of dist...
Emilio Pasquale Mancini, Massimiliano Rak, Umberto...
OTM
2010
Springer
13 years 5 months ago
Evaluation of Metaverse Server in a Widely-Distributed Environment
"Metaverse" is a new service connecting to three dimensional virtual space constructed as electronic data through the Internet, which is expected to be spread in the futu...
Mayu Matsubara, Masato Oguchi
VR
2007
IEEE
195views Virtual Reality» more  VR 2007»
14 years 1 months ago
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present,...
Joseph L. Gabbard, J. Edward Swan II, Deborah Hix,...
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
14 years 1 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...