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SAGT
2009
Springer
102views Game Theory» more  SAGT 2009»
14 years 3 months ago
Free-Riding and Free-Labor in Combinatorial Agency
Abstract. This paper studies a setting where a principal needs to motivate teams of agents whose efforts lead to an outcome that stochastically depends on the combination of agent...
Moshe Babaioff, Michal Feldman, Noam Nisan
CSCW
2006
ACM
14 years 2 months ago
Shared waypoints and social tagging to support collaboration in software development
This paper presents the conceptual design of TagSEA, a collaborative tool to support asynchronous software development. Our goal is to develop a lightweight source code annotation...
Margaret-Anne D. Storey, Li-Te Cheng, R. Ian Bull,...
INTETAIN
2005
Springer
14 years 2 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 2 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
ATAL
2004
Springer
14 years 2 months ago
Product Distribution Theory for Control of Multi-Agent Systems
Product Distribution (PD) theory is a new framework for controlling Multi-Agent Systems (MAS’s). First we review one motivation of PD theory, as the information-theoretic extens...
Chiu Fan Lee, David H. Wolpert