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NOSSDAV
2005
Springer
14 years 27 days ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
ITICSE
2009
ACM
14 years 1 months ago
Hybrid and custom data structures: evolution of the data structures course
The topic of data structures has historically been taught with two major focuses: first, the basic definition and implementation of a small set of basic data structures (e.g. list...
Daniel J. Ernst, Daniel E. Stevenson, Paul J. Wagn...
KCAP
2003
ACM
14 years 20 days ago
Learning programs from traces using version space algebra
While existing learning techniques can be viewed as inducing programs from examples, most research has focused on rather narrow classes of programs, e.g., decision trees or logic ...
Tessa A. Lau, Pedro Domingos, Daniel S. Weld
CVPR
2005
IEEE
14 years 9 months ago
Geo-Consistency for Wide Multi-Camera Stereo
This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
Marc-Antoine Drouin, Martin Trudeau, Sébast...
RSP
1998
IEEE
188views Control Systems» more  RSP 1998»
13 years 11 months ago
Performance and Interface Buffer Size Driven Behavioral Partitioning for Embedded Systems
One of the major differences in partitioning for codesign is in the way the communication cost is evaluated. Generally the size of the edge cut-set is used. When communication bet...
T.-C. Lin, Sadiq M. Sait, Walling R. Cyre