We explore a computationally efficient method of simulating realistic networks of neurons introduced by Knight, Manin, and Sirovich (1996) in which integrate-and-fire neurons are ...
Process-oriented programming is a design methodology in which software applications are constructed from communicating concurrent processes. A process-oriented design is typically ...
Carl G. Ritson, Adam T. Sampson, Fred R. M. Barnes
Understanding the structure of large existing (and evolving) software systems is a major challenge for software engineers. In reverse engineering, we aim to compute, for a given s...
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
We propose a variance-component probabilistic model for sparse signal reconstruction and model selection. The measurements follow an underdetermined linear model, where the unknown...