We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
Let n point sites be situated on the vertices or edges of a geometric graph G over e edges. Each site can be assigned a multiplicative weight and a color. We discuss the complexit...
Ferran Hurtado, Rolf Klein, Elmar Langetepe, Vera ...
We present a novel clustering algorithm for polygonal meshes which approximates a Centroidal Voronoi Diagram construction. The clustering provides an efficient way to construct un...
We introduce a novel video stylisation framework based on decomposing the video volume into 3D Voronoi cells. Colour samples are taken for each cell in a video, leading to an effi...
We present an isosurface meshing algorithm, DELISO, based on the Delaunay refinement paradigm. This paradigm has been successfully applied to mesh a variety of domains with guara...