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» Efficient Consequence Finding
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148
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RSP
1999
IEEE
128views Control Systems» more  RSP 1999»
15 years 7 months ago
3-D Floorplanning: Simulated Annealing and Greedy Placement Methods for Reconfigurable Computing Systems
The advances in the programmable hardware has lead to new architectures where the hardware can be dynamically adapted to the application to gain better performance. There are stil...
Kia Bazargan, Ryan Kastner, Majid Sarrafzadeh
121
Voted
TOOLS
1999
IEEE
15 years 7 months ago
Interaction Schemata: Compiling Interactions to Code
Programming object interactions is at the heart of object-oriented programming. To improve reusability of the interactions, it is important to program object interactions generica...
Neeraj Sangal, Edward Farrell, Karl J. Lieberherr,...
125
Voted
WETICE
1999
IEEE
15 years 7 months ago
Collective Choice in Virtual Teams
Virtual organisations within and across enterprise structures are becoming mature as a potentially effective means for goal oriented business teamwork. Among the plentyful of supp...
Alois Ferscha, Christoph Scheiner
124
Voted
KDD
1999
ACM
108views Data Mining» more  KDD 1999»
15 years 7 months ago
Mining the Most Interesting Rules
Several algorithms have been proposed for finding the “best,” “optimal,” or “most interesting” rule(s) in a database according to a variety of metrics including confid...
Roberto J. Bayardo Jr., Rakesh Agrawal
125
Voted
KI
1999
Springer
15 years 7 months ago
Agents in Traffic Modelling - From Reactive to Social Behaviour
In modern societies the demand for mobility is increasing daily. Hence, one challenge to researchers dealing with traffic and transportation is to find efficient ways to model and ...
Ana L. C. Bazzan, Joachim Wahle, Franziska Klü...