We present a novel algorithm (which we call "FragTrack") for tracking an object in a video sequence. The template object is represented by multiple image fragments or pa...
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
—Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the...
The growing speed gap between memory and processor makes an efficient use of the cache ever more important to reach high performance. One of the most important ways to improve cac...
ct expressions, and different head orientations. In this paper, we introduce a new approach for realtime 3D face pose discrimination based on active IR illumination from a monocula...