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» Efficient Distance Computation Between Non-Convex Objects
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SI3D
2006
ACM
14 years 2 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
CVPR
2004
IEEE
14 years 10 months ago
Fast Contour Matching Using Approximate Earth Mover's Distance
Weighted graph matching is a good way to align a pair of shapes represented by a set of descriptive local features; the set of correspondences produced by the minimum cost matchin...
Kristen Grauman, Trevor Darrell
CVPR
2008
IEEE
14 years 10 months ago
Efficient object shape recovery via slicing planes
Recovering the three-dimensional (3D) object shape lies as an unresolved and active research topic on the crosssection of computer vision, photogrammetry and bioinformatics. Altho...
Po-Lun Lai, Alper Yilmaz
ICCV
2009
IEEE
15 years 10 days ago
Recovering Planar Homographies between 2D Shapes
Images taken from different views of a planar object are related by planar homography. Recovering the parameters of such transformations is a fundamental problem in computer vis...
Jozsef Nemeth, Csaba Domokos, Zoltan Kato
IMR
2003
Springer
14 years 1 months ago
Geodesic-based Surface Remeshing
Generation of surface meshes remains an active research problem despite the many publications addressing this topic. The main issues which must be treated by a good remeshing algo...
Oren Sifri, Alla Sheffer, Craig Gotsman