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CCGRID
2008
IEEE
14 years 2 months ago
A Proactive Non-Cooperative Game-Theoretic Framework for Data Replication in Data Grids
— Data grids and its cost effective nature has taken on a new level of interest in recent years; amalgamation of different providers results in increased capacity as well as lowe...
Ali Elghirani, Riky Subrata, Albert Y. Zomaya
CAV
2009
Springer
135views Hardware» more  CAV 2009»
14 years 8 months ago
Sliding Window Abstraction for Infinite Markov Chains
Window Abstraction for Infinite Markov Chains Thomas A. Henzinger1 , Maria Mateescu1 , and Verena Wolf1,2 1 EPFL, Switzerland 2 Saarland University, Germany Abstract. We present an...
Thomas A. Henzinger, Maria Mateescu, Verena Wolf
SAC
2004
ACM
14 years 1 months ago
GD-GhOST: a goal-oriented self-tuning caching algorithm
A popular solution to internet performance problems is the widespread caching of data. Many caching algorithms have been proposed in the literature, most attempting to optimize fo...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
SKG
2005
IEEE
14 years 1 months ago
A Heuristic Algorithm for Task Scheduling Based on Mean Load
Efficient task scheduling is critical to achieving high performance on grid computing environment. A heuristic task scheduling algorithm satisfied resources load balancing on grid ...
Lina Ni, Jinquan Zhang, ChunGang Yan, Changjun Jia...
EUROPAR
2003
Springer
14 years 29 days ago
FOBS: A Lightweight Communication Protocol for Grid Computing
The advent of high-performance networks in conjunction with low-cost, powerful computational engines has made possible the development of a new set of technologies termed computat...
Phillip M. Dickens