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» Efficient Generation of 3-D Models Out of Depth Maps
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SI3D
2010
ACM
14 years 2 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
CVPR
2009
IEEE
15 years 2 months ago
A Robust Approach for Automatic Registration of Aerial Images with Untextured Aerial LiDAR Data
Airborne LiDAR technology draws increasing interest in large-scale 3D urban modeling in recent years. 3D Li- DAR data typically has no texture information. To generate photo-rea...
Lu Wang, Ulrich Neumann
ICPR
2006
IEEE
14 years 8 months ago
Genus-Zero Shape Classification Using Spherical Normal Image
A new method for three dimensional (3D) genus-zero shape classification is proposed. It conformally maps a 3D mesh onto a unit sphere and uses normal vectors to generate a spheric...
Jia Li, Shaojun Liu
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
CGA
1999
13 years 7 months ago
Visualizing Large Telecommunication Data Sets
displays to abstract network data and let users interactwithit.Wehaveimplementedafull-scaleSwift3D prototype, which generated the examples we present here. Swift-3D We developed Sw...
Eleftherios Koutsofios, Stephen C. North, Daniel A...