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» Efficient Generation of 3-D Models Out of Depth Maps
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ICIP
1999
IEEE
14 years 10 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
MVA
2000
249views Computer Vision» more  MVA 2000»
13 years 10 months ago
3D City Modeling with Laser Range Data and 2D Maps
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Pingtao Wang, Takeshi Doihara, Kazuo Oda, Wei Lu
IJCV
2002
233views more  IJCV 2002»
13 years 8 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
ACCV
2007
Springer
14 years 3 months ago
An Occupancy-Depth Generative Model of Multi-view Images
This paper presents an occupancy based generative model of stereo and multi-view stereo images. In this model, the space is divided into empty and occupied regions. The depth of a ...
Pau Gargallo, Peter F. Sturm, Sergi Pujades
ICASSP
2007
IEEE
14 years 3 months ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...