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» Efficient Generation of 3-D Models Out of Depth Maps
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GRAPHICSINTERFACE
2003
13 years 9 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
CVPR
2004
IEEE
14 years 9 months ago
Proposal Maps Driven MCMC for Estimating Human Body Pose in Static Images
This paper addresses the problem of estimating human body pose in static images. This problem is challenging due to the high dimensional state space of body poses, the presence of...
Mun Wai Lee, Isaac Cohen
CAD
2005
Springer
13 years 7 months ago
Freeform surface flattening based on fitting a woven mesh model
This paper presents a robust and efficient surface flattening approach based on fitting a woven-like mesh model on a 3D freeform surface. The fitting algorithm is based on tendon ...
Charlie C. L. Wang, Kai Tang, Benjamin M. L. Yeung
ICCV
2007
IEEE
14 years 1 months ago
Surface-from-Gradients with Incomplete Data for Single View Modeling
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
CGI
2004
IEEE
13 years 11 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan