We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
This paper describes a simple and efficient method to make template-based object classification invariant to in-plane rotations. The task is divided into two parts: orientation di...
Recent research effort in Content-Based Image Retrieval (CBIR) focuses on bridging the gap between low-level features and highlevel semantic contents of images as this gap has bec...
Mei-Ling Shyu, Shu-Ching Chen, Min Chen, Chengcui ...