Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
Although more efficient in computation compared to other tracking approaches such as particle filtering, the kernel-based tracking suffers from the "singularity" problem...
When multiple video streams are present in an ad hoc network, they share and compete for the common network resources. A rate allocation algorithm must balance the available resou...
This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...