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DAGSTUHL
2010
13 years 10 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
CVPR
2007
IEEE
14 years 10 months ago
Multi-modal Clustering for Multimedia Collections
Most of the online multimedia collections, such as picture galleries or video archives, are categorized in a fully manual process, which is very expensive and may soon be infeasib...
Ron Bekkerman, Jiwoon Jeon
VRCAI
2004
ACM
14 years 2 months ago
A novel approach to extract triangle strips for iso-surfaces in volumes
The Marching Cubes (MC) algorithm is a popular approach to extract iso-surfaces from volumetric data. This approach extracts triangles from the volume data for a specific iso-valu...
Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eri...
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
15 years 1 months ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton
ECCV
2008
Springer
14 years 10 months ago
Object Detection from Large-Scale 3D Datasets Using Bottom-Up and Top-Down Descriptors
We propose an approach for detecting objects in large-scale range datasets that combines bottom-up and top-down processes. In the bottom-up stage, fast-to-compute local descriptors...
Alexander Patterson, Philippos Mordohai, Kostas Da...