Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Abstract. The proliferation of mobile and pervasive computing devices has brought energy constraints into the limelight. Energy-conscious design is important at all levels of syste...
Ning An, Sudhanva Gurumurthi, Anand Sivasubramania...
In this demonstration we present MAPLE, a scalable peer-to-peer Nearest Neighbor (NN) query system for mobile environments. MAPLE is designed for the efficient sharing of query re...
Wei-Shinn Ku, Roger Zimmermann, Chi-Ngai Wan, Haoj...
—With significant improvements in both wireless technologies and computational capabilities of mobile devices, it is now possible to exchange and render 3D graphics over wireless...
Abstract. Streaming environments typically dictate incomplete or approximate algorithm execution, in order to cope with sudden surges in the data rate. Such limitations are even mo...