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FORMATS
2007
Springer
13 years 11 months ago
Efficient On-the-Fly Algorithms for Partially Observable Timed Games
In this paper, we review some recent results on the efficient synthesis of controllers for timed systems. We first recall the basics of controller synthesis for timed games and the...
Franck Cassez
FORMATS
2009
Springer
13 years 11 months ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...
ICST
2009
IEEE
13 years 5 months ago
Timed Testing under Partial Observability
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
AAAI
2006
13 years 8 months ago
Learning Partially Observable Action Models: Efficient Algorithms
We present tractable, exact algorithms for learning actions' effects and preconditions in partially observable domains. Our algorithms maintain a propositional logical repres...
Dafna Shahaf, Allen Chang, Eyal Amir
AIPS
2006
13 years 8 months ago
Goal Achievement in Partially Known, Partially Observable Domains
We present a decision making algorithm for agents that act in partially observable domains which they do not know fully. Making intelligent choices in such domains is very difficu...
Allen Chang, Eyal Amir