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RTCSA
2000
IEEE
13 years 10 months ago
Space efficient wait-free buffer sharing in multiprocessor real-time systems based on timing information
A space efficient wait-free algorithm for implementing a shared buffer for real-time multiprocessor systems is presented in this paper. The commonly used method to implement share...
Håkan Sundell, Philippas Tsigas
COLT
2008
Springer
13 years 8 months ago
More Efficient Internal-Regret-Minimizing Algorithms
Standard no-internal-regret (NIR) algorithms compute a fixed point of a matrix, and hence typically require O(n3 ) run time per round of learning, where n is the dimensionality of...
Amy R. Greenwald, Zheng Li, Warren Schudy
MM
2009
ACM
138views Multimedia» more  MM 2009»
14 years 1 months ago
WOW: wild-open warning for broadcast basketball video based on player trajectory
In basketball games, wild-open means that there is an offensive player not well defended by his/her opponents. The occurrence of wild-open usually implies the existence of a succe...
Ming-Hsiu Chang, Ming-Chun Tien, Ja-Ling Wu
CC
2006
Springer
108views System Software» more  CC 2006»
13 years 10 months ago
Efficient Flow-Sensitive Interprocedural Data-Flow Analysis in the Presence of Pointers
This paper presents a new worklist algorithm that significantly speeds up a large class of flow-sensitive data-flow analyses, including typestate error checking and pointer analysi...
Teck Bok Tok, Samuel Z. Guyer, Calvin Lin
ATAL
2008
Springer
13 years 8 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson