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EUROPAR
2010
Springer
13 years 7 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
INFOCOM
1999
IEEE
13 years 11 months ago
A Reliable, Efficient Topology Broadcast Protocol for Dynamic Networks
We present, prove correctness for, and evaluate a protocol for the reliable broadcast of topology and link-state information in a multihop communication network with a dynamic topo...
Bhargav R. Bellur, Richard G. Ogier
SPIN
2010
Springer
13 years 5 months ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
IPPS
1999
IEEE
13 years 11 months ago
Large Scale Simulation of Particulate Flows
Simulations of particles in fluid flows are of great interest to numerous industries using sedimentation, fluidization, lubricated transport, and hydraulic fracturing of hydrocarb...
Ahmed H. Sameh, Vivek Sarin
WCRE
2002
IEEE
14 years 9 days ago
Estimating Potential Parallelism for Platform Retargeting
Scientific, symbolic, and multimedia applications present diverse computing workloads with different types of inherent parallelism. Tomorrow’s processors will employ varying com...
Linda M. Wills, Tarek M. Taha, Lewis B. Baumstark ...