Particle filtering of boundary points is a robust way to estimate lanes. This paper introduces a new lane model in correspondence to this particle filterbased approach, which is ...
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...
A sequential algorithm for computing the distance map using distances based on neighbourhood sequences (of any length) in the 2D square grid; and 3D cubic, face-centered cubic, and...
Time series stored as feature vectors can be indexed by multidimensional index trees like R-Trees for fast retrieval. Due to the dimensionality curse problem, transformations are ...
— Given a set of affine varieties in ℜ3, i.e. planes, lines, and points, the problem tackled in this paper is that of finding all possible configurations for these varieties...