Imitation is actively being studied as an effective means of learning in multi-agent environments. It allows an agent to learn how to act well (perhaps optimally) by passively obs...
This paper presents the dynamics of multiple reinforcement learning agents from an Evolutionary Game Theoretic (EGT) perspective. We provide a Replicator Dynamics model for tradit...
This work addresses the problem of efficiently learning action schemas using a bounded number of samples (interactions with the environment). We consider schemas in two languages-...
Recent advancements in model-based reinforcement learning have shown that the dynamics of many structured domains (e.g. DBNs) can be learned with tractable sample complexity, desp...
Thomas J. Walsh, Sergiu Goschin, Michael L. Littma...
As computational learning agents move into domains that incur real costs (e.g., autonomous driving or financial investment), it will be necessary to learn good policies without n...