Sciweavers

3412 search results - page 43 / 683
» Efficient Reinforcement Learning
Sort
View
ICML
2003
IEEE
14 years 10 months ago
Action Elimination and Stopping Conditions for Reinforcement Learning
We consider incorporating action elimination procedures in reinforcement learning algorithms. We suggest a framework that is based on learning an upper and a lower estimates of th...
Eyal Even-Dar, Shie Mannor, Yishay Mansour
AIIDE
2006
13 years 11 months ago
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games
This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which syn...
Charles A. G. Madeira, Vincent Corruble, Geber Ram...
FLAIRS
2008
14 years 7 days ago
Reinforcement of Local Pattern Cases for Playing Tetris
In the paper, we investigate the use of reinforcement learning in CBR for estimating and managing a legacy case base for playing the game of Tetris. Each case corresponds to a loc...
Houcine Romdhane, Luc Lamontagne
NIPS
2000
13 years 11 months ago
Programmable Reinforcement Learning Agents
We present an expressive agent design language for reinforcement learning that allows the user to constrain the policies considered by the learning process.The language includes s...
David Andre, Stuart J. Russell
ROBOCUP
2005
Springer
134views Robotics» more  ROBOCUP 2005»
14 years 3 months ago
Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments. A typical example is a case of RoboCup...
Yasutake Takahashi, Kazuhiro Edazawa, Kentarou Nom...