—We present a multi-constrained routing algorithm, called Delay-constrained Pool Sharing (DPS), in a survivable mesh network. The goal of this algorithm is to find a pair of link...
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
We use the concept of conditional mutual information (MI) to approach problems involving the selection of variables in the area of medical diagnosis. Computing MI requires estimate...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
In this paper we work on the parallelization of the inherently serial Dijkstra's algorithm on modern multicore platforms. Dijkstra's algorithm is a greedy algorithm that ...