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» Efficient Seed Utilization for Reseeding based Compression
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EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
ISCAS
2005
IEEE
115views Hardware» more  ISCAS 2005»
14 years 2 months ago
Progressive scrambling for MP3 audio
– Audio scrambling can be employed in audio distribution for the purpose of guaranteeing the confidentiality. Electronic commerce in audio products would be facilitated by the de...
Wei-Gang Fu, Wei-Qi Yan, Mohan S. Kankanhalli
IPAS
2010
13 years 11 months ago
A memory-efficient and time-consistent filtering of depth map sequences
View plus depth` is a 3D video representation where a single color video channel is augmented with per-pixel depth information in the form of gray-scale video sequence. This repre...
Sergey Smirnov, Atanas P. Gotchev, Karen O. Egiaza...
ICASSP
2010
IEEE
13 years 7 months ago
Human detection in images via L1-norm Minimization Learning
In recent years, sparse representation originating from signal compressed sensing theory has attracted increasing interest in computer vision research community. However, to our b...
Ran Xu, Baochang Zhang, Qixiang Ye, Jianbin Jiao
MM
2000
ACM
91views Multimedia» more  MM 2000»
14 years 27 days ago
A prediction system for multimedia pre-fetching in Internet
The rapid development of Internet has resulted in more and more multimedia in Web content. However, due to the limitation in the bandwidth and huge size of the multimedia data, us...
Zhong Su, Qiang Yang, HongJiang Zhang