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» Efficient and Handy Texture Mapping on 3D Surfaces
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MICCAI
2009
Springer
14 years 9 months ago
3D Medical Image Segmentation by Multiple-Surface Active Volume Models
In this paper, we propose Multiple-Surface Active Volume Models (MSAVM) to extract 3D objects from volumetric medical images. Being able to incorporate spatial constraints among mu...
Tian Shen, Xiaolei Huang
PAMI
2007
245views more  PAMI 2007»
13 years 8 months ago
Conformal Geometry and Its Applications on 3D Shape Matching, Recognition, and Stitching
—Three-dimensional shape matching is a fundamental issue in computer vision with many applications such as shape registration, 3D object recognition, and classification. However,...
Sen Wang, Yang Wang, Miao Jin, Xianfeng David Gu, ...
ICIP
1999
IEEE
14 years 10 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
SIGGRAPH
2000
ACM
14 years 24 days ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
CVPR
2001
IEEE
14 years 10 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...