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JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
CGF
2008
140views more  CGF 2008»
13 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
PDPTA
2010
13 years 5 months ago
Distributed Mobile Computing: Development of Distributed Applications Using Mobile Agents
There exist distributed scenarios in which the need for dynamism, mobility, and adaptivity, has to be addressed with highly dynamical approaches. These scenarios present different ...
Carlos Bobed, Sergio Ilarri, Eduardo Mena
JCST
2010
155views more  JCST 2010»
13 years 2 months ago
Efficient Location Updates for Continuous Queries over Moving Objects
Abstract The significant overhead related to frequent location updates from moving objects often results in poor performance. As most of the location updates do not affect the quer...
Yu-Ling Hsueh, Roger Zimmermann, Wei-Shinn Ku
JPDC
2006
100views more  JPDC 2006»
13 years 7 months ago
Dyn-MPI: Supporting MPI on medium-scale, non-dedicated clusters
Distributing data is a fundamental problem in implementing efficient distributed-memory parallel programs. The problem becomes more difficult in environments where the participati...
D. Brent Weatherly, David K. Lowenthal, Mario Naka...