As computer and database technologies advance rapidly, biologists all over the world can share biologically meaningful data from images of specimens and use the data to classify th...
This paper presents a new graph cut-based multiple active contour algorithm to detect optimal boundaries and regions in images without initial contours and seed points. The task of...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
Current state-of-the-art image-based scene reconstruction
techniques are capable of generating high-fidelity 3D
models when used under controlled capture conditions.
However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton