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SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 7 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
ICDE
2009
IEEE
135views Database» more  ICDE 2009»
14 years 9 months ago
Forward Decay: A Practical Time Decay Model for Streaming Systems
Temporal data analysis in data warehouses and data streaming systems often uses time decay to reduce the importance of older tuples, without eliminating their influence, on the res...
Graham Cormode, Vladislav Shkapenyuk, Divesh Sriva...
EDBT
2010
ACM
152views Database» more  EDBT 2010»
13 years 10 months ago
Feedback-based annotation, selection and refinement of schema mappings for dataspaces
The specification of schema mappings has proved to be time and resource consuming, and has been recognized as a critical bottleneck to the large scale deployment of data integrati...
Khalid Belhajjame, Norman W. Paton, Suzanne M. Emb...
GIS
2002
ACM
13 years 7 months ago
Remote access to large spatial databases
Enterprises in the public and private sectors have been making their large spatial data archives available over the Internet. However, interactive work with such large volumes of ...
Egemen Tanin, Frantisek Brabec, Hanan Samet
ICPR
2002
IEEE
14 years 8 months ago
Real Time 3D Face Pose Discrimination Based On Active IR Illumination
ct expressions, and different head orientations. In this paper, we introduce a new approach for realtime 3D face pose discrimination based on active IR illumination from a monocula...
Qiang Ji, Xiaojie Yang