Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering&...
Takehiro Tawara, Karol Myszkowski, Hans-Peter Seid...
A new method for three dimensional (3D) genus-zero shape classification is proposed. It conformally maps a 3D mesh onto a unit sphere and uses normal vectors to generate a spheric...
In this paper, a novel framework for the recovery of 3D surfaces of faces from single images is developed. The underlying principle is shape from recognition, i.e. the idea that p...
We address the problem of generating a mediated schema from a set of relational data source schemas and conjunctive queries that specify where those schemas overlap. Unlike past a...