We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
Correspondence problems are of great importance in
computer vision. They appear as subtasks in many applications
such as object recognition, merging partial 3D reconstructions
a...
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
Network clustering (or graph partitioning) is an important task for the discovery of underlying structures in networks. Many algorithms find clusters by maximizing the number of i...
Xiaowei Xu, Nurcan Yuruk, Zhidan Feng, Thomas A. J...