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GLVLSI
2003
IEEE
202views VLSI» more  GLVLSI 2003»
14 years 1 months ago
System level design of real time face recognition architecture based on composite PCA
Design and implementation of a fast parallel architecture based on an improved principal component analysis (PCA) method called Composite PCA suitable for real-time face recogniti...
Rajkiran Gottumukkal, Vijayan K. Asari
ACMACE
2010
ACM
13 years 3 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
CVPR
2011
IEEE
13 years 3 months ago
What You Saw is Not What You Get: Domain Adaptation Using Asymmetric Kernel Transforms
In real-world applications, “what you saw” during training is often not “what you get” during deployment: the distribution and even the type and dimensionality of features...
Brian Kulis, Kate Saenko, Trevor Darrell
APSEC
2001
IEEE
13 years 11 months ago
A Slicing Method for Object-Oriented Programs Using Lightweight Dynamic Information
Program slicing has been used for efficient program debugging activities. Program slice is computed by analyzing dependence relations between program statements. We can divide dep...
Fumiaki Ohata, Kouya Hirose, Masato Fujii, Katsuro...
CVPR
2007
IEEE
14 years 10 months ago
Recognizing objects by piecing together the Segmentation Puzzle
We present an algorithm that recognizes objects of a given category using a small number of hand segmented images as references. Our method first over segments an input image into...
Jianbo Shi, Timothée Cour