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CGF
2008
144views more  CGF 2008»
13 years 8 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
SI3D
1997
ACM
14 years 9 days ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
GECCO
2009
Springer
194views Optimization» more  GECCO 2009»
14 years 2 months ago
Combining evolution strategy and gradient descent method for discriminative learning of bayesian classifiers
The optimization method is one of key issues in discriminative learning of pattern classifiers. This paper proposes a hybrid approach of the Covariance Matrix Adaptation Evolution...
Xuefeng Chen, Xiabi Liu, Yunde Jia
GECCO
2008
Springer
171views Optimization» more  GECCO 2008»
13 years 9 months ago
Image registration using genetic algorithms
This paper addresses the image registration problem applying genetic algorithms. The image registration’s objective is the definition of a mapping that best match two set of poi...
Flávio Luiz Seixas, Luiz Satoru Ochi, Aura ...
ICMCS
2007
IEEE
223views Multimedia» more  ICMCS 2007»
14 years 2 months ago
An Effective Local Invariant Descriptor Combining Luminance and Color Information
Extraction of stable local invariant features is very important in many computer vision applications, such as image matching, object recognition and image retrieval. Most existing...
Dong Zhang, Weiqiang Wang, Wen Gao, Shuqiang Jiang