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» Efficient triangulation based on 3D Euclidean optimization
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ICPR
2006
IEEE
14 years 8 months ago
Euclidean Reconstruction of Deformable Structure Using a Perspective Camera with Varying Intrinsic Parameters
In this paper we present a novel approach for the 3D Euclidean reconstruction of deformable objects observed by a perspective camera with variable intrinsic parameters. We formula...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
PAMI
2007
122views more  PAMI 2007»
13 years 7 months ago
Three-Dimensional Surface Mesh Segmentation Using Curvedness-Based Region Growing Approach
—A new parameter-free graph-morphology-based segmentation algorithm is proposed to address the problem of partitioning a 3D triangular mesh into disjoint submeshes that correspon...
Anupama Jagannathan, Eric L. Miller
CAD
2005
Springer
13 years 7 months ago
Optimizing the topological and combinatorial complexity of isosurfaces
Since the publication of the original Marching Cubes algorithm, numerous variations have been proposed for guaranteeing water-tight constructions of triangulated approximations of...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
CVPR
1997
IEEE
13 years 12 months ago
Autocalibration and the absolute quadric
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
Bill Triggs
PR
2008
228views more  PR 2008»
13 years 7 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu