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» Efficient triangulation based on 3D Euclidean optimization
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CVPR
2001
IEEE
14 years 9 months ago
Bending Invariant Representations for Surfaces
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
Asi Elad (Elbaz), Ron Kimmel
EVOW
2004
Springer
13 years 11 months ago
Multi-objective Sensor Planning for Efficient and Accurate Object Reconstruction
A novel approach for sensor planning, which incorporates multi-objective optimization principals into the autonomous design of sensing strategies, is presented. The study addresses...
Enrique Dunn, Gustavo Olague
ADT
2005
13 years 7 months ago
High rate compression of CAD meshes based on subdivision inversion
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
ICPR
2008
IEEE
14 years 9 months ago
Solving quadratically constrained geometrical problems using lagrangian duality
In this paper we consider the problem of solving different pose and registration problems under rotational constraints. Traditionally, methods such as the iterative closest point ...
Carl Olsson, Anders Eriksson
TITS
2008
112views more  TITS 2008»
13 years 7 months ago
An Efficient Approach to Onboard Stereo Vision System Pose Estimation
Abstract--This paper presents an efficient technique for estimating the pose of an onboard stereo vision system relative to the environment's dominant surface area, which is s...
Angel Domingo Sappa, Fadi Dornaika, Daniel Ponsa, ...