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» Efficient triangulation based on 3D Euclidean optimization
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ICPR
2008
IEEE
14 years 8 months ago
Efficient triangulation based on 3D Euclidean optimization
This paper presents a method for triangulation of 3D points given their projections in two images. Recent results show that the triangulation mapping can be represented as a linea...
Klas Nordberg
ICIP
2000
IEEE
14 years 8 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis
ICCV
2001
IEEE
14 years 9 months ago
Incorporating Differential Constraints in a 3D Reconstruction Process. Application to Stereo
We propose to incorporate a priori geometric constraints in a 3?D stereo reconstruction scheme to cope with the many cases where image information alone is not sufficient to accur...
Richard Lengagne, Pascal Fua
CVPR
2009
IEEE
15 years 2 months ago
Active Volume Models for 3D Medical Image Segmentation
In this paper, we propose a novel predictive model for object boundary, which can integrate information from any sources. The model is a dynamic “object” model whose manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...
IWVF
2001
Springer
13 years 11 months ago
Computational Surface Flattening: A Voxel-Based Approach
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...
Ruth Grossmann, Nahum Kiryati, Ron Kimmel